Emerging Technologies IoT Augmented Reality and Virtual Reality

$7.50$18.00

SKU: N/A Category:

Exploring Emerging Technologies: IoT, Augmented Reality, and Virtual Reality? 📚 Access expert insights into these cutting-edge technologies and their transformative impact. Let our writing experts guide you through the world of IoT, AR, and VR. 🌟 Get a comprehensive understanding of these technologies and their potential. 📝

1st Semester NMIMS 2023 – Rs. 3000/- Only

2nd Semester NMIMS 2023 – Rs. 3000/- Only

3rd Semester NMIMS 2023 – Rs. 3000/- Only

4th Semester NMIMS 2023 – Rs. 2500/- Only

  1. General Assignments Solution Rs. 500/-. You can buy simply from here.
  2. Premium NMIMS Assignments Rs. 1,200/- for better mark and Guaranteed Success. Contact WhatsApp on 999 000 4174
  3. Also Available NMIMS Exam Study Material and NMIMS Project Report

Q1. Augmented reality (AR) has emerged as a game-changer in various industries, and the tourism sector is no exception. By seamlessly blending the real world with digital enhancements, AR reshapes how travellers experience new destinations and attractions. Imagine a picturesque coastal town known for its historical landmarks and natural beauty. The local tourism board has adopted AR technology to enhance visitors’ exploration. Travellers with AR-enabled devices can use dedicated apps to uncover hidden historical facts, access virtual guides, and even witness historical events overlaid onto their current surroundings. This immersive experience has garnered significant interest among tourists seeking a more interactive and informative journey. Discuss how augmented reality can transform the tourism experience by overlaying digital content onto real-world environments. How does this technology elevate the engagement level of travellers, provide informative insights, and offer a unique perspective on historical landmarks and attractions? When using AR apps, tourists may inadvertently share their real-time location data, preferences, and interactions with the platform. What privacy concerns are associated with collecting and potentially sharing this sensitive information?

Q2. India’s ambitious Smart Cities Mission aims to transform urban landscapes into technologically advanced and efficient ecosystems by integrating Internet of Things (IoT) solutions. This initiative envisions creating cities that are more sustainable, connected, and responsive to citizens’ needs. As part of the Smart Cities Mission, a metropolitan city in India has embarked on a comprehensive IoT-driven transformation. Various applications of IoT have been deployed to address urban challenges and enhance the quality of life for its citizens. Smart traffic management, waste management, energy efficiency, and public safety solutions are critical aspects of this IoT-driven urban transformation. Describe any three IoT applications that can be incorporated into a smart city context.

Q3. In technology-driven innovation, virtual reality (VR) has transcended beyond gaming and entertainment, finding its niche in unexpected sectors, such as the fitness industry. Virtual reality’s immersive capabilities have revolutionized how people approach exercise, offering dynamic and engaging experiences that redefine traditional workouts. The fitness industry has embraced virtual reality to enhance workout routines and redefine fitness experiences. VR-equipped fitness centres and home setups allow users to engage in interactive, gamified exercises. These range from intense cardio workouts to serene yoga sessions, all within the simulated environment of their choice. VR’s ability to transport users to exotic locations or fantastical landscapes while they burn calories has garnered immense popularity.
a. With VR headsets capturing user movements and sometimes even biometric data, what are the privacy concerns associated with collecting, storing, and potentially sharing this sensitive information?
b. Discuss the technical hurdles that fitness centres and users might encounter in adopting VR technology.

Sep 2023

Q1: Online car retailer Vroom makes the online car-buying experience as realistic as visiting a dealership. Vroom invites customers to their online showroom, where a user can browse 15 different car models, priced between $25,000 to $50,000. From virtually opening the car’s glove compartment box, to hearing real engine sounds and taking 360-degree view test drives, customers can view and experience car models online. What sort of Digital Technology is Vroom using here? What are the Benefits for Customers? For Vroom?

Q2: The Indian retail industry has emerged as one of the most dynamic and fast-paced industries with the entry of several new players. The retail sector is experiencing exponential growth, with retail development taking place not just in major cities and metros, but also in Tier-II and Tier-III cities. With customer personalization and convenience being the center stage of most retail offerings, retailers have been experimenting with technology in store, via apps within their products. With the help of an example of a retail firm, elaborate how it uses IoT to improve operations and customer experience?

Q3a: Discuss any three (3) Initiatives, which can be carried out by a smart city

Q3b: Discuss any three (3) hurdles a Smart city could face in implementation

Dec 2022

Q1. Introduce the IoT as a boon or bane for the businesses and describe the impact of IoT on any three business processes? Conclude how IoT has been helpful during the COVID pandemic?    (10 Marks)

Q2. Explain how virtual reality is achieved and what are the challenges faced with virtual reality?   (10 Marks)

Q3. Caselet:

While designing an IoT based platform for an organization ABC Inc. which is monitoring a remote facility of theirs for various environment parameters of things in remote facility. The end user of the data is interested to get an insight of the situation after getting processed data. A high level diagram depicting the network of sensors include CCTV cameras, temperature sensors, and pressure sensors make a local network of sensors. There are solenoid valve actuators to open and close the water flow and maintain the low or high pressure for fluid.

A system consultant has suggested certain infrastructural requirements. According to him these sensors can communicate among themselves using Z-Wave protocol. However, the communication between the router and cloud server is based on Ethernet and cellular technology. And the end users can be connected to cloud server via Ethernet and Wi-Fi protocols.

Design  has  been  proposed  for various  approvals  is  likely to  be implemented with minimum changes.

Questions:

  1. Based on above situation draw a high level diagram for the IoT platform meant for ABC Inc.? (5 Marks)
  2. Suggest reasoning for the different protocols suggested for the IoT platform? (5 Marks)

 

assignments april 2022

Q1. As more and more new technologies get into play; risks will get more concentrated into a common network. The attacks like DDoS can be targeted to any company of any size. So, all companies thinking of innovative technologies deployment must take security very seriously and from the start and at each stage/level. Describe the difference among IoT, AR and VR technologies. Explain the security and privacy concerns related with these technologies and the solution to resolve them. (10 Marks)
Q2. India is now getting ready for emerging technologies such as 5G, artificial intelligence, block chain, augmented reality, virtual reality, machine learning & deep learning, natural language processing and robotics. These are going to play a crucial role in the government and industry alike, whether it is planning or decision-making; accelerating development or analyzing deployment, problem solving or product development; discovering new trends or drawing out unknown correlations. With taking example of any company of your own choice, explain the adoption process of Virtual Reality and its paybacks in India. What are the factors which affect the quality and usability of a virtual reality applications? Explain briefly. (10 Marks)
Q3. Understanding VR technology and how it can “create emotional-physical responses” is vital, as it allows students to conceptualize how businesses can apply these tools in new ways, such as increasing brand engagement with customers.
a. Describe the applications and limitations of AR and VR in education sector on the basis of use cases. (5 Marks)
b. With providing some real statistical data from authorized resources, explain how investing in Internet of Things (IoT) systems could level up revenue in pharmaceutical industry. (5 Marks)

Old Set of Assignment Question

Q1. Virtual reality refers to interactive images or videos which enable the viewer to explore the entire 360 degrees of a scene. Unlike a regular image of video, which is shot from a fixed view point, VR production captures every part of a location. In the travel industry, virtual reality can be used to capture tourism destinations in a unique and immersive way.
This is achieved using specialist cameras, rigs, and software. The finished content can then be viewed on either a VR headset or a regular computer or mobile device. Many people assume that VR content can only be viewed on a specialist VR headset but this is not the case. You have been appointed as a consultant to a travel company Kesariya, who plans to implement VR technology. What are the different ways in which Kesariya can use VR? What benefits will the company have in using such technology? (10 Marks)

Q2. Schneider Electric announced the launch of ‘Easy Homes’, bringing Internet of Things (IoT) to power homes. Easy Homes empowers customers to manage power in their homes through a single app, the company said in a statement. With four interfaces, it can be operated through Alexa or Google Home, smart phone, remote and switches to control power usage in the house, it said. It converts homes into a smart home, turning every switch and appliance into a connected device, the company said. Easy Homes can be installed without changing the existing electrical setup, upgrading homes in just about four hours, the statement said. Mention the names of companies and their products that offer smart home solutions. What are the security threats when using smart homes?

Q3. Augmented reality can be defined as that technology that allows adding virtual elements to a real image that is visualized through an electronic device. For this, markers or codes are usually used so that, when focused on an adapted device, it projects a virtual image onto a real image, thus creating a transformed reality. Augmented reality in education is part of what are called emerging pedagogies.
These teaching techniques are defined as those pedagogical ideas that arise around Information Technologies and that propose new educational approaches based on collaboration, interaction, creativity and innovation. The objective of augmented reality in education is to build environments with a high degree of participation and interactivity, in which the student is able to build, design, modify, experiment and become much more actively involved in the learning process. Augmented reality is a relatively young technology. It has been used in the educational field for years, but there is no doubt that its implementation is still scarce. There is still a long way to go to take advantage of this technology in the classroom, but there are already numerous ways to integrate augmented reality in education. (Source: https://analyticsindiamag.com/augmented-reality-and-the-future-of-education/)
a. How can AR be used in providing management education? Explain the benefits of using AR in management education? (5 Marks)
b. Give an example of an educational startup that provide AR solution to educational institutes. What are the certain challenges in adopting AR by educational institutes? (5 Marks)

June 2020

Q1. Urban performance currently depends not only on a city’s endowment of hard infrastructure (physical capital), but also, and increasingly so, on the availability and quality of knowledge communication and social infrastructure (human and social capital). The latter form of capital is decisive for urban competitiveness. Against this background, the concept of the “smart city” has recently been introduced as a strategic device to encompass modern urban production factors in a common framework and, in particular, to highlight the importance of Information and Communication Technologies (ICTs) in the last 20 years for enhancing the competitive profile of a city. The demand for smart cities has increased in recent years. In order to meet the demand of a smart city project in a country like India, with the help of any smart city project in India explain what are some of the key elements for such smart cities and also mention their importance. (10 Marks)
Source: https://www.tandfonline.com/doi/abs/10.1080/10630732.2011.601117

Q2. You have been assigned as a part of a committee in the city to identify where IoT can be used to promote areas in healthcare and pharmaceuticals. In your opinion, what are those areas where IoT can be used in this sector? (10 Marks)

Q3. Augmented Reality (AR) is an emerging form of experience in which the Real World (RW) is enhanced by computer-generated content tied to specific locations and/or activities. Over the last several years, AR applications have become portable and widely available on mobile devices. AR is becoming visible in our audio-visual media (e.g., news, entertainment, sports) and is beginning to enter other aspects of our lives (e.g., e-commerce, travel, and marketing, education) in tangible and exciting ways. Facilitating ubiquitous learning, AR will give learners instant access to location specific information compiled and provided by numerous sources. Educators around the globe today have realized that AR/VR are big breakthroughs when it comes to learning — for a method as well as outcomes. AR has great potential in democratizing the educational process and making it a personalized learning experience for learners of all stripes. Simply put, augmented reality or AR is a multi-sensory interactive experience that involves real-world elements in a virtual environment. It is known to offer perceptually-enriched experiences to users by using real-world elements and adding a layer of information or visual aid on top of it in a natural manner. The most common examples of AR technology is seen in animated emojis these days on smartphones such as Apple iPhones, Samsung Galaxy series and more. In the industrial context, AR applications can help with on-the-go learning for maintenance and troubleshooting, systems maintenance work and other computer-aided learning and training. The primary reasons why AR is believed to be the future of learning and education include better learning retention, personalised learning experiences, increased possibilities of experimentation, reduced reliance on learning by rote, empowering educators and learners, encouraging active learning. Classrooms in the future will not look like they do today. AR will see a prominent push in the next 3 to 5 years in India, and most schools will have dedicated tools. Higher education will see faster adoption for AR tools, given that the technology is already present in such institutions.

(Source: https://inc42.com/features/what-is-the-future-of-edtech-and-learning-in-india-from-an-ar-vr-lens/)

a. What is AR and explain its benefits in the education sector? (5 Marks)
b. Give an example of educational startups that provide AR solutions to educational institutes. What are the certain challenges in adopting AR by educational institutes? (5 Marks)

Select

General Solution, Premium Solution

NMIMS AssignmentsEmerging Technologies IoT Augmented Reality and Virtual Reality
$7.50$18.00Select options